What is a world? What kind of world do you want to live in? How do writers and artists make worlds and imagine new possibilities? At this talk, chaired by Susanna Davies-Crook, we explore feminist, queer and speculative strategies for envisioning how we might re-make our world through storytelling, gaming and worldbuilding. The panel discusses Steering the Craft – Ursula K. Le Guin’s carrier bag of the tools of a writer’s craft: how, and why, to write – and the surrealist dream worlds of Leonora Carrington and Chloe Aridjis.
Sammy Lee and Sarah Shin will also present an overview of their mythical game world, Mirror: The Mountain. With non-linear storytelling inspired by the archetypes of tarot, the game delves into themes of memory, mythology, and the entanglement of mind and cosmos.
Presented by the Barbican's Creative Collaboration team in partnership with Silver Press.